UE5 Dev log #5

Preventing Navigating into empty CommonListView with Gamepad/Keyboard

There's an issue with Focusable CommonListView that allows Navigating to empty CommonListView. IsFocusable can only be set on initialization but we can override SupportsKeyboardFocus.

Remember to implement RebuildListView to return modified CommonListView.

This solution will generate warnings when using SetUserFocus so before focusing we should also double check if list view is not empty.

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